A robotic companion. A haunted house. Lots and lots of slimes. Work your way through this short puzzle game to seal the fate of these intrepid adventurers.

My second attempt at Unity 2D made to explore lots of Unity's features and gaining further experience in programming unique mechanics. This project was handed in for Games Development as part of Creative Computing (BSc).

I unfortunately had to use a lot of assets from other creators in this project due to time constraints, but linked here are the sources to each one:


Plugins

2018. A* Pathfinding Tool. Aron Granberg.

Assets

https://enjl.itch.io/tileset-top-down-dungeon

https://goblinportal.itch.io/top-down-game-tiles

https://crysa.itch.io/basic-top-down

https://scut.itch.io/7drl-tileset-2018

https://redsteve.itch.io/top-down-dungeon-tileset

https://draosey.itch.io/simple-topdown-tiles

https://assetbakery.itch.io/horror-house-tileset

SFX

https://freesound.org/people/jstan904/sounds/444020/

https://freesound.org/people/Tissman/sounds/456170/

https://freesound.org/people/Bird_man/sounds/317136/

https://freesound.org/people/belanhud/sounds/537915/

https://opengameart.org/content/clocktower-clockwise-clockwork-time-passing-loop

https://freesound.org/people/ecfike/sounds/128918/

Music

https://opengameart.org/content/creepypeaks

https://opengameart.org/content/dark-forest-theme

https://opengameart.org/content/midnightcem2

https://opengameart.org/content/so-many-spiders

https://opengameart.org/content/besai-crystal-last-zone

https://opengameart.org/content/descent

https://opengameart.org/content/vuhyio


Leave a comment

Log in with itch.io to leave a comment.