A downloadable game

Plants are life. Houseplants help our mental health, inspiring us with their growth and challenging us with their death. Some people even talk to them. But what if we inspired them too?
Pocket Druid is a prototype farming simulator social game created for Bath Spa University's Industry Challenge and pitched to IBM. It aims to help players become more in tune with themselves and their emotions, helping them to see the positive impact of simply talking about them and coming to terms with them. We do this by empowering the user with different abilities based off of their emotions, never negative.
While not implemented at this time, we aimed to allow players to harvest resources from their flowers and build bridges to other users to share their resources and work together to share seeds for more flowers and emotional connections.

Created alongside:

https://keroblin.itch.io - Watson implementation, hub UI art, day/night cycle, watering/life system and art, magic implementation

https://cheddar-games.itch.io - Flower sprite art, concept art

https://dillbeans.itch.io - Character art and animation

https://archieb303.itch.io - Shop and Inventory systems and UI art

Samuel Hancock (blaze99) - Shop keeper art

Assets:
https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-f... - Skyboxes
https://developer.ibm.com/components/watson-apis/ - Waston voice recognition and tone analysis

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